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like sines and cosines.
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So if you don't know that then,
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of course,you have to work harder than other people.
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If you know that, that may be enough for quite some time.
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So what I've said so far is,
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a particle moving in time from point to point
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can be represented by a graph, x versus t.
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At any point on the graph
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you can take the derivative,
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which will be tangent to the curve at each point,
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and its numerical value will be
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what you can call the instantaneous velocity of that point