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And I swear to God, you start to see stuff.
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Oh my God.
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What was wrong with me?!?
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This is still awesome!
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So, the way that am I approaching design
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in this case, is really kind of experiential.
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I'm thinking about when the player comes on the screen,
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what's gonna be happening?
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Not quite in the same way
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that you think of it in a movie, but sort of.
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You have to put your mind in the viewpoint of the player,
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thinking about what's going to happening.