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under the inconspicuous title of "interface designer."
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I came in there and immediately
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I was intimidated by all the people that were around me.
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I mean, there were PhDs everywhere around me.
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Our group was in love with animation, and we knew a lot about animation.
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We couldn't animate very well, but we understood it.
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And the first thing they did is they really challenged me
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with the idea of, "Let's try to do a little film with characters that are done with a computer."
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I was inspired looking at the limitations of what I had to work with,
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and then I went back and looked at the early Mickey Mouse.
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It's geometric shapes. How more geometric can you get than Mickey Mouse?
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So I just started drawing, and I created this little character.