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We couldn't animate very well, but we understood it.
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And the first thing they did is they really challenged me
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with the idea of, "Let's try to do a little film with characters that are done with a computer."
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I was inspired looking at the limitations of what I had to work with,
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and then I went back and looked at the early Mickey Mouse.
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It's geometric shapes. How more geometric can you get than Mickey Mouse?
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So I just started drawing, and I created this little character.
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His name is "André ."
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John inspired the technical team to create new software
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that would enable him to animate
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the squash and stretch movements he learned from traditional animation.
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The results were new flexibility, motion blur