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uses cool new GDDR5 RAM,
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while the Xbox One is still using the conventional DDR3 memory.
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Why would they still be using DDR3?
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Are they nuts?!
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See? That's what I thought.
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But then they go and throw in an eSRAM buffer.
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Whoa, whoa. Wait a second.
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- Who's "they"? - Xbox.
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- You're kidding! - No, I am not!
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And this eSRAM buffer should totally bridge
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the 100-gigabit-per-second bandwidth gap
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between the two RAM types.