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We talked about information sets,
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and these were ways to allow us to model imperfect information.
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So what's imperfect information?
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It's a way of being able to capture
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both simultaneity in moves and sequential moves in the same game.
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So it's a way that's going to allow us to meld the lessons
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from before the mid-term and after the mid-term.
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Then we talked about what strategies meant in this context,
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and the basic idea is strategies are instructions,
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strategies for each player, give them an instruction
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at each of their information sets.
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Then we talked about what sub-games were,