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And what we've done is: number 3 is eliminated
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because it induces play in this sub-game that is not Nash equilibrium,
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not a Nash equilibrium in the sub-game.
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We're really putting stuff together now:
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to be able to draw this conclusion,
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we really used the fact that strategy 3 contained a redundant instruction,
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an instruction down at this node that was never reached.
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But that helped us get rid of it.
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So that one's gone: 3 is gone.
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Let's proceed.
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I'm going to run out of board space here.
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Have people got this one down?